(This is not one of those two threads. I’d forgotten about this one.)
(My listing a game in this thread doesn’t mean I think it’s good.)
Mastermind – You’re meant to keep score. It is not possible that
a competent opponent will not find your setup in the space given.
Mille Bornes – Likewise, you’re meant to keep score, and also (possibly?) play in partnerships. (Presumably, this is meant to
balance out the luck which matters a lot in the game.)
Monopoly – The common Free Parking houserule makes the game
longer, which is probably not what you want for Monopoly.
(The game relies on people running out of money to end,
so randomly giving people money works against that.)