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Do you think it’s a problem for a girl to beat a boy at a game on a date?
…so I suspected he may have let me win the first time anyhow.
It shouldn’t be. (And that feeling is not one you want to give someone.)
This issue can be avoided with a cooperative game (a what?),
to the extent that one person cares more about the other’s
experience than about winning the game itself.
I’m surprised that so many here have a low opinion of playing boardgames. If you’ve gone out five times or so, how’s it different from dave and busters or bowling or archery?
I have a classroom speech from a sem teacher in which she says
that while Dave & Busters dates are accepted as essential, many
girls have told her they came back wondering what the point was…
(I have a high opinion of playing games in general, by the way.)
You can try to find a game that involves conversation. …there must be some… do you know of any? I actually recently saw a game that is meant for dates. It has questions to find out about the other person.
I wonder if I can guess what you saw. Pocket Ungame: Couples Edition (or some other version of The Ungame, called Tell It Like it IS in some editions)? The Jewish dating game, Perfect Matches? (I’d like to know more about that one, but my already-married brother won’t let me check out his opened-but-unused copy.)
That sort of thing is more conversation crutch than game, though.
Games in which you try to get another person to guess what you’re
hinting at might be fun to do as an activity (although they’re
usually designed for multiple teams of multiple people).
This includes things like Password, “$(amounts vary) Pyramid,” Taboo, Articulate!, etc. Probably the most modern one is Codenames or Codenames: Pictures, which include a 2-player cooperative mode. In them, there’s a grid of words (or pictures) on the table. One player tries to give one-word clues that apply to as many of them that are “yours” as possible while avoiding those that aren’t yours (especially the instant-loss one).
If taking turns adding to a story sounds good to you, you have
these options that I am aware of: 1. The competitive Once Upon a Time,
in which you try to get fairy-tale story element cards out of
your hand by using them in the story (or if the other person
mentions them, which passes the telling to you), then end the
story in a particular way. 2. Rory’s Story Cubes, which are a
bunch of dice with symbols on them that suggest story elements.
They can be used in a number of ways.